
It can also be used in game design if an item doesn’t require any interactions with characters and fits into a game environment. It’s a good basis for texturing to achieve the realistic look of an object. This is a smooth material made using just color and convex.

A material somewhat different, being a finished cover containing multiple layers of texture maps - a colormap, detail texture, lightmap, roughness map, and so on.īefore you start texturing, it’s better to decide what type of material and 3D texture to use. A texture is essentially a characteristic of a model’s surface, wrapping around it and making it look real. Texturing is the process of creating textures for 3D models and materials.
